Patch 0.14.1 to 0.14.5
Patch 0.14.1
Changes:
- Upgraded people's panel with summary panel that shows HP bar and personal follow and sleep buttons.
- Reverted back ranked max pop from 10 to 16, and towns don't provide any max population.
Fixes:
- Wrong mobs spawning on the different islands.
- Terrain misplacement.
Patch 0.14.2
Fixes:
- People stats panel not being scrollable.
- F3 works as usual again, previously it caused villagers to go back to bed.
Patch 0.14.3
Changes:
- Skill experience variable changed to 64-bit integer to cater for really huge numbers.
- Increased all melee weapons' damage as melee is under-utilized.
- Increased unarmed attack speed and hitbox to make martial arts more significant.
- Increased AI switching to melee weapons activation range from 1.5m to 3m to encourage more melee fights.
- Wood and Stone blocks HP increased from 2000 to 6000 and 4000 to 12000.
- Increased experience gain from eating berries and blacksmithing significantly.
Fixes:
- Fixed nameless new people in summary panel.
- Fixed overlapping and empty slots in summary panel.
- Fatigued and famished villagers should not continue working when reaching 0 energy or hunger.
Patch 0.14.4
Changes:
- Buying honor and purchasing max population contributes experience to commerce skill.
- Area command for farming berries and cotton for easier mass farming.
- Increased view distance of buildings to 100m so you can see further battlements.
- Increased 2h sword base damage by 30 as the damage was very similar to the Lorne's Lucky Pick.
Fixes:
- Unarmed villagers not attacking at all during combat.
- Blacksmithing runaway loop bug.
Patch 0.14.5
Changes:
- Building view distance increased to 150m so you can see even further battlements.
- Unarmed fighters will attack much faster.
Fixes:
- Villagers holding melee weapons not attacking at all during combat.
- Combatants not equipping shield during combat.
- Founding your first town quest to accept 5 and more beds built instead of exactly 5, to cater for players who built beds before reaching this stage of the quest.
- Skill experience points needed for the next level now uses 64-bit integer to cater for bigger numbers and to prevent the commerce bug and negative experience from happening.
Files
Coronation
Online Open-World Medieval Game
Status | In development |
Author | Mbdot00 |
Genre | Simulation |
Tags | Action-Adventure, City Builder, coronation, Life Simulation, Medieval, Multiplayer, Perma Death, Unreal Engine |
Languages | English |
More posts
- Coronation will be downDec 11, 2022
- Patch 0.19.0 - Social Interactions, Charm skill and NobilityApr 30, 2022
- Future patch notes will be updated in DiscordFeb 19, 2022
- Patch 0.14 - A Bigger World MapFeb 11, 2022
- Patch 0.13.7Feb 06, 2022
- Patch 0.13.5 to 0.13.6Feb 06, 2022
- Patch 0.13.4Feb 05, 2022
- Patch 0.13.3Feb 03, 2022
- Patch 0.13.0 to 0.13.2 - New looks and Animation RevampJan 31, 2022
Leave a comment
Log in with itch.io to leave a comment.