Upcoming Patch v0.5.0


Figured out that it will be a good idea to get some people hyped for the next major update for our game, since it will take some time to get these out. These are expected to be out by the end of the week.

New Features and Changes:

  • New Level Exp Skill Points System: You gain exp for some things that you do
  • Skills System: Unarmed, One-handed, Two-handed, Shield, Crossbow, Foraging, Woodcutting, Mining, Blacksmithing
  • Attributes: HP, Energy, Hunger
  • 30 second timer to lump up loot bags in an area
  • Slight bandit wave nerf Bandit bosses HP from 2000 to 1500, spawn timer from 15 mins to 20 mins
  • Bandit waves will spawn regardless if there's bandit still around from previous wave (to prevent caging of poor bandits)
  • Automatically eat when seated
  • New Area command for people to Idle (so that people purposely walk around, making the place livelier)
  • Hired villagers or mercenaries to go to the banner instead of scattering around
  • Organization of building categories and M for Material will be removed
  • Split stacks by inputting a number
  • Spawning does not give you a free hammer anymore (to discourage players from relogging in a million times)
  • Edited gathering rates for different rarities. Example: Legendary Lorne's Lucky Pick gathers 20 per hit
  • Edited textures for some building blocks
  • Villagers will tell you if any of their needs are not being met

Bugs Hopefully Fixed:

  • Camera shifted down when being attacked while sleeping
  • Gathering berries and cotton not working for villagers
  • Spam of Merchants
  • Omega crossbow dealing wrong damage (melee and ranged becomes mixed)
  • Right-click or Escape not closing opened windows

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