Patches 0.5.1 to 0.5.3 - Some server changes and tweaks
Coronation » Devlog
Patch v0.5.1:
New Features and Changes:
- Automatically connect to the Dusseldorf server. If your game restarts, it means that you are not connected. (We'll be working towards a stable and working lobby system)
Patch v0.5.2:
New Features and Changes:
- Ability to demolish stray buildings
- Main server changed back to Singapore (small experimentation on lag)
- Merchant will only sell certain items. You'll have to source the items that you need
- Blacksmiths will make tools too
Bugs Hopefully Fixed:
- People panel should correctly update
- Server lag issues
Patch v0.5.3:
New Features and Changes:
- Stun duration reduced from 1 to 0.5 seconds
- AI movement during combat will be reduced
- Tutorial will spawn an extra 2 mercenaries at the bandit quest
- Bandit HP increased from 300 to 500, Bandit Boss HP increased from 1500 to 2000.
Bugs Hopefully Fixed:
- People panel should correctly update
- Merchant spam causing server lag issues
Files
coronation-win.zip 1.6 GB
Version 41 Oct 03, 2021
Coronation
Online Open-World Medieval Game
Status | In development |
Author | Mbdot00 |
Genre | Simulation |
Tags | Action-Adventure, City Builder, coronation, Life Simulation, Medieval, Multiplayer, Perma Death, Unreal Engine |
Languages | English |
More posts
- Coronation will be downDec 11, 2022
- Patch 0.19.0 - Social Interactions, Charm skill and NobilityApr 30, 2022
- Future patch notes will be updated in DiscordFeb 19, 2022
- Patch 0.14.1 to 0.14.5Feb 14, 2022
- Patch 0.14 - A Bigger World MapFeb 11, 2022
- Patch 0.13.7Feb 06, 2022
- Patch 0.13.5 to 0.13.6Feb 06, 2022
- Patch 0.13.4Feb 05, 2022
- Patch 0.13.3Feb 03, 2022
- Patch 0.13.0 to 0.13.2 - New looks and Animation RevampJan 31, 2022
Leave a comment
Log in with itch.io to leave a comment.